- Plate/Base ump
- make loud and accurate calls
- Plate ump
- give new pitchers at most eight practice throws (returning pitchers five practice throws)
- the official game start time begins when the pitcher makes their first practice pitch. Ump cards shows the official game duration and no new inning starts after the game clock expires. It is best practice to write the official game start time on your ump slip somewhere and announce the official game start time out loud so everybody understands..
- encourage the catcher to make the "BALLS IN!" call to their team before the final practice throw
- encourage the catcher to throw down to 2nd base on the final practice throw
- take your mask off during all hits and get into best angle position you can quickly
- call out the count loudly at least every other pitch
- FYI: true foul tips are defined as "a batted ball that goes sharply and directly to the catcher's hand or glove and is legally caught." Unlike a foul ball, a foul tip can be a batter's third strike. A foul tip is considered equivalent to a ball in which the batter swings and misses, in that the baserunners are able to advance at their own risk (without needing to tag up)
- Base ump
- Be in the correct position (A, B & C)
- use your clicker to match the plate ump's calls (they may ask you for your count so pay attention)